Download Page
Fuse and Unfuse Surfaces, create Variable Fillets and Washouts, edit and fix Bevel geometry, Unbevel and Unchamfer, clean up Boolean Intersections and create perimeter loops, keep earlier mesh states around as Stashes and use them for Normal Transfers, flatten and straighten normals, symmetrize and mirror custom normals, and detail surfaces flawlessly using Plugs – incl. your own custom made ones.
Features
- turn chamfers into fillets/bevels and back
- change the width of a chamfer or bevel
- create variable fillets and washouts
- unbevel and unchamfer to go back to a hard edge
- practically edit existing existing bevels
- resolve tricky geometry overlaps in cases where two bevels meet
- flatten polygons based on another polygon or flatten a polygon based on 3 vertices
- flatten along a normal or flatten along edges
------- Related Posts --------