Redshift Renderer v2.6.41 plugin for Cinema 4D R16 R17 R18 R19 R20 Win Full Version Free Download
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications.
Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production.
Redshift’s out-of-the-box functionality provides the essentials for delivering photorealistic results, and its RenderView Interactive Preview Region makes it a breeze to tweak settings and get immediate results. In fact, artists can make adjustments more or less in real time.
Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering.
Every artist wants their renders to look great, but also need results quickly because faster rendering means more time to be creative and deliver client revisions. There are many amazing renderers out there that can bring your 3D creations to life, but only Redshift consistently delivers both breathtaking speed and remarkable imagery.
Redshift supports the industry’s most popular 3D applications, offering seamless integration into your production pipeline. Redshift standalone supports all integrations – you can jump between any of the supported applications without any additional cost for each integration. Maxon also offers a low-cost Redshift for Cinema 4D only add on for the C4D annual subscription.
Works with your software
Redshift works with a number of industry standard applications for a seamless integration into your pipeline. Includes #ds Max, Maya, Cinema 4D, Houdini, Katana, Softimage.
Out of core geometry and textures
Redshift’s efficient memory management allows rendering of scenes containing hundreds of millions of polygons and TBs of texture data.
Achieve blazingly fast indirect lighting using biased point-based GI techniques, as well as brute-force GI.
Harnessing the raw power of the GPU and using intelligent sampling techniques makes Redshift the worlds fastest renderer.
The user can export groups of objects and lights to Redshift Proxy files which can be easily referenced by other scenes. Proxies allow for powerful shader, matte and visibility flag overrides as often required in production.
Transformation and deformation blur
Redshift supports multi-step transformation blur and 2-step deformation blur.
Redshift support OpenVDB rendering in all 3d apps and native volume rendering in Houdini. Redshift lights can cast volumetric lighting around them.
Hair rendering with ‘Min Pixel Width’
Thin hair can produce noisy renders. Redshift supports ‘MPW’ rendering which smooths out the look of thin and hard-to-sample hairs.
Tessellation and displacement
Redshift’s tessellation supports edge and vertex creasing with separate UV smoothing control.
Objects have advanced matte features and tracing options such as self-shadowing and primary/secondary ray visibility.
Redshift allows for any type of AOV data to be baked out from individual objects.
Users can export their scene and render it independently of their 3d app using the redshiftCmdLine tool.
A C++ SDK is available for studios that require deeper integration of Redshift with their pipelines. Please contact us for more info.